games.skynet.lan Docker Compose Stack
Overview
This page documents the docker-compose stacks and environment files used for the games.skynet.lan services. The files define standalone game servers that run in the host or bridged network depending on the service.
Start and management
Use the Makefile pattern in the Compose docs (make install, make update, make fixnet) to start and manage services where applicable. Some game stacks run with network_mode: host and may be managed individually.
Services
satisfactory-server: Satisfactory dedicated server (wolveix image). Exposes game ports and mounts/mnt/dockerdata/satisfactoryfor persistent data. Memory reservations/limits are declared.windrose: Windrose game server container. Usesnetwork_mode: hostby default but also lists optional direct ports. Reads runtime variables fromenv_file.
Environment variables
The windrose/.env file contains runtime settings such as PUID, PGID, SERVER_NAME, SERVER_PASSWORD, MAX_PLAYERS, network configuration and Windrose+ options (WINDROSE_PLUS_ENABLED, dashboard port and RCON password).
Notes
network_mode: hostis used bywindroseto simplify networking for UDP/TCP game traffic; ensure this is acceptable for your host's security posture.- Adjust
MAXPLAYERS,memoryreservations, and ports to match available host resources and expected player counts. - Raw
docker-compose.ymland.envcontents are preserved below unchanged.
satisfactory/docker-compose.yml
services:
satisfactory-server:
container_name: 'satisfactory-server'
hostname: 'satisfactory-server'
image: 'wolveix/satisfactory-server:latest'
ports:
- '7777:7777/tcp'
- '7777:7777/udp'
- '8888:8888/tcp'
volumes:
- '/mnt/dockerdata/satisfactory:/config'
environment:
- MAXPLAYERS=8
- MAXOBJECTS=100000000
- SKIPUPDATE=false
- AUTOSAVENUM=5
- STEAMBETA=false
restart: unless-stopped
deploy:
resources:
limits:
memory: 12G
reservations:
memory: 4G
windrose/docker-compose.yml
---
services:
windrose:
image: indifferentbroccoli/windrose-server-docker
platform: linux/amd64
restart: unless-stopped
container_name: windrose
stop_grace_period: 30s
network_mode: host
ports:
- '7777:7777/tcp' # If using direct connection
- '7777:7777/udp' # If using direct connection
- '8780:8780/tcp' # Windrose+ dashboard (only needed if WINDROSE_PLUS_ENABLED=true)
env_file:
- .env
volumes:
- /mnt/dockerdata/windrose:/home/steam/server-files
windrose/.env
PUID=1000
PGID=1000
UPDATE_ON_START=true
INVITE_CODE=SkynetWindrose
SERVER_PORT=7777
USER_SELECTED_REGION=
SERVER_NAME=Skynet Windrose
SERVER_PASSWORD=password
MAX_PLAYERS=10
P2P_PROXY_ADDRESS=127.0.0.1
USE_DIRECT_CONNECTION=false
DIRECT_CONNECTION_PROXY_ADDRESS=0.0.0.0
SERVER_PORT=7777
UE4SS_ENABLED=false
WINDROSE_PLUS_ENABLED=true
WINDROSE_PLUS_VERSION=
WINDROSE_PLUS_DASHBOARD_PORT=8780
WINDROSE_PLUS_RCON_PASSWORD=1234